Database

Game Info

Official launch facts, campaigns, gameplay systems, channels, and data fields to verify.

Official launch facts, campaigns, gameplay systems, channels, and data fields to verify.

Genre Rhythm RPG
Platforms iOS, Android, Steam
Developer QualiArts, Inc.
Songs 160 tracked
Holomem 54 confirmed
Release July 23, 2026

Launch Snapshot

These items come from the official website, official launch announcement, music page, and platform listings.

July 23, 2026

Service launched

Official service started on July 23, 2026 JST. The game is positioned as a rhythm RPG for hololive production fans.

iOS / Android / Steam

Supported platforms

The official launch article links App Store, Google Play, and Steam. Store pages should be treated as the source for device requirements.

160 songs tracked

Song volume

The official music page lists more than 150 songs. This site currently tracks 160 song entries, including the first summer event additions.

54 confirmed

Playable holomem

The official holomem list groups characters under hololive, hololive Indonesia, hololive English, and hololive DEV_IS.

Launch Campaigns

These are useful because they affect reroll advice, account-start guides, and first-week player decisions.

Launch reward

Start Dash Login Bonus

The launch announcement describes a start dash login bonus with diamonds equivalent to ten gacha pulls across the campaign period.

Account start

Redrawable opening gacha

The announcement says players can redraw the opening gacha until satisfied and can choose one highest-rarity card from the result.

Milestone gifts

Pre-registration rewards

The 1.5M pre-registration reward list includes 2,500 Diamonds, a ★4+ Guaranteed Gacha Ticket, Music Disk x3, Live Stage Day/Night Memories, Park Day/Night Memories, Pixel Sunglasses for all 54 talents, Gacha Ticket x5, and Kawaii Hairpins for all 54 talents.

15 days / 25 songs

Extra song campaign

The launch article announces a release celebration campaign that adds 25 songs over 15 consecutive days.

Event: Jul 28-Aug 5 JST

Hello! A Brand New Summer!

The first Point Rally event runs from July 28, 2026 12:00 to August 5, 2026 19:59 JST. Play Live stages and mini-games to earn Event Pt and Event Badges, then exchange badges for event Memories and upgrade materials.

Gacha: Jul 28-Aug 7 JST

sunny summer Vacation Scout

The swimsuit-themed pickup scout runs from July 28, 2026 11:00 to August 7, 2026 10:59 JST with 5-star cards for Oozora Subaru, Shiranui Flare, Shirogane Noel, Tsunomaki Watame, and Otonose Kanade. Each card unlocks matching Park and Live outfits.

6 songs

Summer event songs

The summer event adds 爆夏!!トロピカバケーション, ホットダック!, UNDEAD, ほめのび, 恋愛サーキュレーション, and You & 合図. Chart difficulty, unlock route, and full credits should be checked in the live client or official music page.

Trailer and Gallery Leads

These media items show gameplay scenes. Exact game facts still require in-client verification.

Official Game Trailer

A public trailer showing rhythm stages, Dream Park, holomem scenes, and mini-game variety.

Gameplay Screenshots

Nine public gameplay screenshots covering Dream Park, story scenes, rhythm stages, and named mini-game views.

Dream Park hub at night in hololive Dreams
01 · Dream Park hub at night
Theme park exploration screenshot from hololive Dreams
02 · Theme park exploration
Character story scene in hololive Dreams
03 · Character story scene
Rhythm stage interface in hololive Dreams
04 · Rhythm stage interface
Quest and park display in hololive Dreams
05 · Quest and park display
Live note lane and score display in hololive Dreams
06 · Live note lane and score display
Holomem performance scene in hololive Dreams
07 · Holomem performance scene
MEGA CIRCUIT obstacle attraction in hololive Dreams
08 · MEGA CIRCUIT obstacle attraction
POKAJAN! card table in hololive Dreams
09 · POKAJAN! card table

Mini-game Leads To Verify

These attractions need direct verification in the live client. Exact rules, rewards, unlock requirements, and balance values are not confirmed here.

Timing activity

Hoppin' Rope

A rope-jump style mini-game lead. Treat team size, timing windows, rewards, and daily limits as live-client data until verified.

Puzzle activity

Colliect Cooking

A cooking-themed fast puzzle lead. Exact controls and scoring should be checked in game.

Up to 16 players

MEGA CIRCUIT

An obstacle-race attraction lead described as supporting up to 16 players. Course order, lobby behavior, collision rules, and rewards need direct verification.

Card table

POKAJAN!

A card-game table lead focused on building a winning hand. Hand patterns, scoring, turn flow, and reward values should come from the current client.

Gameplay Areas

The broad systems are confirmed publicly. Exact values, unlock timing, rewards, and balance details still need live-client verification.

Rhythm RPG loop

  • Build parties around holomem and their skills.
  • Play official hololive songs in rhythm-game stages.
  • Use training and progression systems to improve score and consistency.

Dream Park

  • A separate park area shown on the official site.
  • Mini-game style content such as Hoppin' Rope appears in official materials.
  • Useful future wiki fields: rewards, daily limits, score targets, and unlock conditions.

Custom charts

  • Official descriptions reference creating and sharing charts.
  • Future data should split official charts from user-made charts.
  • Useful fields: creator, difficulty, note count, chart version, device tested, and source link.

Data To Verify Next

These sections should become the most useful parts of the site after in-game verification.

High value

Card database

Track card name, holomem, rarity, attribute, skill trigger, skill value, duration, cooldown, banner, duplicate value, and event bonuses.

High value

Song and chart data

Track song unlock source, BPM, length, difficulty levels, note count, chart designer if shown, score rank thresholds, and event rotations.

High value

Events and banners

Track event dates, bonus cards, point rewards, ranking rewards, banner pools, pity rules, and limited-card rerun history.

Player help

Beginner decisions

Track whether rerolling is worth it, which settings matter, how auto play affects rewards, and which early materials are scarce.

Official Channels

Use official links for facts. Fan analysis should stay separate from confirmed game data.

Official website https://hololive-dreams.com/en/ · Overview, holomem, music, systems, park, and store links.
Official X (JP) https://x.com/hololive_dreams · Japanese announcements and campaign updates.
Official X (EN) https://x.com/holo_dreams_en · English announcements and campaign updates.
Official YouTube https://www.youtube.com/@hololiveDreams · Official video updates when available.
Support mailto:[email protected] · English support contact listed in the official launch announcement.